Vpn is half the reason why your game performance sucks

Just did some testing between WZM and WZ on Pc using VPN, turns out, you falling out of the map or textures messing up happens because of extreme latency issue between the server and your Game.

Relax, wait for the official launch then Bitch about this game until it’s dead as Apex :slightly_smiling_face:

Have fun everyone

the game looks ass cause the game is streaming the textures directly from the servers instead of your phone. When you connect through vpn , the game recognises you as if you are playing on high latency MOBILE NETWORK, even when you are playing on wifi.

But preferring textures streamed over from servers instead of directly from the phone proves that the devs had done no actual optimisation, all this time they were actually building the game structure itself, don’t expect optimisation anytime soon. A few days ago they released the actual texture packs for m1,m2 and iphone 15 series which turn these mentioned apple devices into hot plates.

Another thing to note, and sorta confirm the concerns.

The way map streaming works in Warzone is quite unique. Each section of the map has certain elements that are streamed via the dedicated server.

For example, the collision. Collision is all handled by the server. This is why with high latency/inconsistencies in connection, you have a chance at losing some collision thus falling through the map!

This was confirmed with the dev build of MW2019 that leaked out containing verdansk. You could not play on Verdansk offline without serious tweaks due to the collision being server bound.

Nothing to do with latency for me. I’m sitting on 14ms in Australia. Problem is iPad 9 constantly crashes out of it and it’s been a bug since it launched and they still haven’t fixed it.
All I can play is mosh pit. If I play a mobile Royale or battle Royal it crashes every time you jump and then sometimes after you get back if there’s too many players around or you parachute out of the gulag again. It sux

Bro those asian players play with kbm,

This subreddit is filled with impatient individuals who lack understanding of server mechanics or poorly ported games. It’s astonishing how similar these topics are, with the same unfounded conclusions drawn repeatedly. Can we refrain from creating more hype and give developers a chance to release a game without baseless criticism, especially when the game hasn’t even had a global launch yet and is completely free-to-play? If developers were demanding money for this game, I’d understand the frustration, but they’re not. As consumers, our only responsibility is to wait patiently, yet many fail even at that. Let’s stop the constant complaining and negativity—it’s exhausting.

I will now copy and paste a comment I left weeks ago in another thread, JUST LIKE THIS ONE, as yet again, it fits quite nicely here to

CPU usage and GPU usage are categorised as two distinct operations on the chipset.

Simply because the CPU is running at only 40% doesn’t necessarily mean that your GPU is operating at the same level; it could be at 98-99%.

Let’s refrain from expressing hope for significant improvements between now and the 21st. The current version of the game we all possess is not the same as the one the developers are actively refining. It’s probable they have a substantially refined version working seamlessly on their ‘Development Station’, tailored to their test device, whatever that may be. Moreover, it’s likely the version they’re currently testing is approximately six months ahead of what’s available to us. Updates will only be released once they’re confident it will enhance overall gameplay. Nevertheless, glitches and mistakes are inevitable, and rectifying them across various chipsets to optimize and enhance performance while reducing energy consumption and heat generation is a time-consuming process.

Expecting the game to be a polished rendition of what we’ll experience a year from now is highly improbable. Given the current state of the game, perfection seems unattainable. It’s evident that their marketing efforts encountered obstacles in terms of exposure and hype, leading to a rushed release aiming for relative playability and suggesting an improved experience in the near future.

Debating the performance on low-end devices or why flagship phones aren’t achieving the expected 120fps is illogical. This game could be described as an AAA PC port for mobile devices, and from the outset, there were no promises of compatibility with low-end devices. If your device struggles to reach 30fps now, it’s simply not powerful enough and never will be. As for those with high-end flagship devices featuring new gen2/3 chipsets, patience is key. Progress will occur, albeit gradually.

In summary, upon global launch, expectations should be tempered; challenges will persist. The journey ahead may not be smooth sailing, particularly on Android, where the game may perpetually lag behind its iOS counterpart.

That concludes the discussion.

That’s what I’m thinking, since i did played it in pre-season 1 but in the actual season 1 it got better but i was getting crashed like being timed out, now I’m still thinking it was the vpn i just hope people will change their minds on what they said about the game.

ApexM didn’t feel like PC version at all and I didn’t like it from very beginning . It looked like a high budget copy chinese game on a different engine which didn’t carry over any core mechanics of the original . I am loving intense matches in WZM rebirth against only real players on iOS . Haven’t seen bots in a while . Try play it on High-end . It is identical to original

Half of the reason? Its like 80% of the reason lol. Its almost like this community is entirely clueless how online gaming works.

I have 1 year waiting mate?

they really need to have an option to install which texture do we want so we won’t have to stream them. downloading on mobile phones also cause heating issues.

I hate using VPN :brazil::enraged_face:

Lol, that is so false. You only need vpn to login to the game, then you turn it off because they have worldwide servers… so no, vpn is not the reason why performance sucks, like not at all.

SINCE I heard that to much…

VPN IS NOT THE REASON… VPNCAN’T MAKE YOUR FPS DROP UNTIL U R OUT OF MEMORY RAM AND THE VPN APPLICATION IS TAKING PLACE ON IT WHICH IS RARE TO HAPPEN
SECOND VPN WILL CAUSE ONLY INTERNET PROBLEMS LIKE HIGH PING OR PACKET LOSS
WELL PACKET LOSS SOMETIMES DO A FRAM SKIP BUT IT’S LIKE YOU ARE RUNNING CONSTANTLY 60 AND U GOT A FRAM DROP FOR 1 MILI SECOND THEN IT COME BACK TO 60 FPS

in wzm you already struggling to hit 60 fps and once you do u get you phone on fire so it starts throttling which it mean u will get the fps drop again and :counterclockwise_arrows_button:

This is the same fucking shit they do on consoles with their shitty stream textures instead of just let us install them

Plus the game will end up heating your phone in just a couple of minutes if you use a mid end device a d it’ll slow down even more

Looks like a classic Activision move.

it literally gives you the option to either download or stream the textures when you launch the game. All this is, are CODM kids review bombing the game because they’re mad CODM is being phased out, hoping you guys turn people off to Warzone Mobile. CODM is still getting phased out regardless, so…

Fr when i watch killcams they look like theyre on steroids

Holy fucc you must be the topper in grammar :skull: